Updates

Rule34dle Updates

This tracker turns Rule34dle's in-game release notes into player-facing changes. The game lists build numbers but not a calendar date for each release, so August 15, 2026 below is the verification date—not a claimed launch date.

3 tracked entries

This tracker turns Rule34dle’s in-game release notes into player-facing changes. The game lists build numbers but not a calendar date for each release, so August 15, 2026 below is the verification date—not a claimed launch date.

What changed by build

Build
Main change
Why players notice
1.9
AI-post exclusion and local artwork
Filtered totals can change close answers
1.8
Shared ten-match Daily lineup
Daily scores are directly comparable
1.7
Roster filters and three-way showdown
Hard mode hides every total

Verified release-note timeline

2026-08-15 - Build 1.9: AI filter and local artwork

Type: Feature update

Build 1.9 adds a switch that ignores AI-tagged posts and moves character artwork into the game’s local bundle.

  • When the filter is active, matchups use each entry’s non-AI total.
  • Close rankings may differ from an unfiltered run, so check the switch before choosing.
  • Local artwork reduces reliance on separately fetched character images, although the roster data still needs to load correctly.

2026-08-15 - Build 1.8: shared Daily Challenge

Type: Mode update

Build 1.8 makes the Daily Challenge a shared set of ten server-verified matchups for the current UTC date and adds universe notes.

  • Everyone receives the same daily lineup, making scores comparable.
  • Daily ends after ten choices and reports a score out of ten.
  • Hard mode stays disabled for the shared daily sequence.

2026-08-15 - Build 1.7: roster filters and three-way showdown

Type: Feature update

Build 1.7 introduces roster filtering and the three-card showdown used by Hard mode.

  • The franchise switch can add franchise-tag entries to the candidate pool.
  • Hard boards present three close tags and hide every total.
  • Normal, Hard, and Daily results remain separated in Legends.
Feature update

Build 1.9: AI filter and local artwork

Build 1.9 adds a switch that ignores AI-tagged posts and moves character artwork into the game's local bundle.

  • When the filter is active, matchups use each entry's non-AI total.
  • Close rankings may differ from an unfiltered run, so check the switch before choosing.
  • Local artwork reduces reliance on separately fetched character images, although the roster data still needs to load correctly.
Mode update

Build 1.8: shared Daily Challenge

Build 1.8 makes the Daily Challenge a shared set of ten server-verified matchups for the current UTC date and adds universe notes.

  • Everyone receives the same daily lineup, making scores comparable.
  • Daily ends after ten choices and reports a score out of ten.
  • Hard mode stays disabled for the shared daily sequence.
Feature update

Build 1.7: roster filters and three-way showdown

Build 1.7 introduces roster filtering and the three-card showdown used by Hard mode.

  • The franchise switch can add franchise-tag entries to the candidate pool.
  • Hard boards present three close tags and hide every total.
  • Normal, Hard, and Daily results remain separated in Legends.